Tuesday, November 24, 2009

Challenge Three

Representing a Story


Packaging design like all communication has everything to do with context and experience. It is similar to a museum displaying an object.

A good exhibition provides context or a “meaningful box” in which artifacts are viewed. That box often tells a story that speaks to the artifact(s) maker, use, message, appearance/visual form and/or cultural associations/meaning(s).

Every object is a sign that exists in a network of meaning. A display or package protects the object while interpreting the object by uncovering connections.

Think of it as a frame. What do you want the viewer to see? For the purposes of this project, a package is two things at once: The material means by which an artifact is brought to the attention of a viewer and the interpretive means by which an artifact’s meaning is contextualized and elucidated. It is impossible to bring an artifact to the attention of a viewer without some kind of display. The forms of display (packaging) always play some measurable role in shaping the meaning and interpretation of the object inside.

Activity
To create a new dvd package for the Criterion collection's new eclipse line that focuses on producing budget-priced, high quality editions of hard-to-find films for young audiences.

Parameters
You must use the template provided (on the server in the movies & template folder)
You must use only two colors (spot or pantone pms) plus black
You cannot use any images from the film


You must use the following text: (choose one film)

--

Playtime, a film by Jacques Tati

Jacques Tati’s gloriously choreographed, nearly wordless comedies about confusion in the age of technology reached their creative apex with Playtime. For this monumental achievement, a nearly three-year-long, bank-breaking production, Tati again thrust the endearingly clumsy, resolutely old-fashioned Monsieur Hulot, along with a host of other lost souls, into a bafflingly modernist Paris. With every inch of its superwide frame crammed with hilarity and inventiveness, Playtime is a lasting testament to a modern age tiptoeing on the edge of oblivion.

SPECIAL EDITION DOUBLE-DISC SET FEATURES

• All-new, restored high-definition digital transfer
• Video introduction by writer, director, and performer Terry Jones
• Selected scene commentary by film historian Philip Kemp
• Au-delà de “Playtime,” a short documentary featuring archival behind-the-scenes
footage from the set
• Tati Story, a short biographical film about Tati
• “Jacques Tati in Monsieur Hulot’s Work,” a 1976 BBC Omnibus program featuring Tati
• Rare audio interview with Tati from the U.S. debut of Playtime at the 1972 San Francisco
International Film Festival (Courtesy of Pacifica Radio Archives)
• Video interview with script supervisor Sylvette Baudrot
• Cours du soir, a 1967 short film written by and starring Tati
• Alternate international soundtrack
• New and improved English subtitle translation

1967
124 minutes
Color
Dolby Digital Stereo 2.0
French

--

Badlands, a film by Terrence Malick

Terrence Malick introduced his odd yet highly compelling filmmaking style in this 1973 feature, inspired by the long murder spree of Charles Starkweather (here Kit Carruthers, played by Martin Sheen). Carruthers is a garbage man who spies Holly (Sissy Spacek, who narrates disaffectedly) twirling her baton, soon after he's shot her family dead and they're on the run, living in the woods and the badlands of the northern midwest as they try to get to Canada to make a hastily planned escape. Body counts rise, but Malick isn't overly concerned with the violence. He takes us inside the heads of this bizarre duo, the quiet sociopath Kit and the even quieter neurotic Holly. One of cinema's most curious character studies and probably still Malick's best film.

SPECIAL EDITION DOUBLE-DISC SET FEATURES

• All-new, restored high-definition digital transfer
• Video introduction by writer and director, David Gordon Green
• Selected scene commentary by film historian Philip Kemp
• Audio commentary featuring art director Jack Fisk, costume designer Patricia Norris, and casting director Dianne Crittenden
PLUS: A booklet featuring essays by critic Adrian Martin and director of photography Tak Fujimoto

1973
94 minutes
Color
Full Frame - 1.33
Widescreen Anamorphic - 1.85
Dolby Digital 5.1 Surround - English
Dolby Stereo 2.0 - English
Dolby Digital Mono 1.0 - French
Subtitles - English, French

--

Fast, Cheap and Out of Control, a film by Errol Morris


The film interweaves the stories of four obsessive men, each driven to create eccentric worlds of their dreams, all involving animals: Dave Hoover, a lion tamer who idolizes the late Clyde Beatty, and who shares his odd theories on the mental processes of wild animals; George Mendonça, a topiary gardener who has devoted a lifetime to painstakingly shaping bears and giraffes out of hedges and trees; Ray Mendez, who is fascinated with hairless mole-rats, tiny buck-toothed mammals who behave like insects; and Rodney Brooks, an M.I.T. scientist who has designed complex, autonomous robots that can crawl like bugs without specific instructions from a human controller. As the film proceeds, thematic connections between the four protagonists begin to emerge: the lion tamer and the topiary gardener look back at ways of life which are fading from the scene; the mole-rat specialist and the robot scientist eye the future, envisioning creatures that may someday replace the human race.

The film's style is as adventurous as its subject matter. Working with Oscar-winning cinematographer Robert Richardson ("Natural Born Killers," "Casino"), Morris utilizes numerous film formats and resolutions--including black & white, color, 35mm, 16mm, Super-8 and video, as well as stock footage, old movies and cartoons--to create a singularly impressionistic collage of images. Morris' trademark unblinking interviews were shot with his invention, the Interrotron, which allows his subjects to look directly into the camera lens and, at the same time, have eye contact (through an image projected on a teleprompter) with Morris. The film's unique vision is echoed by Caleb Sampson's haunting and powerful score.


SPECIAL EDITION DOUBLE-DISC SET FEATURES

• All-new, restored high-definition digital transfer
• Video introduction by writer and director, Errol Morris
• Selected scene commentary by film critic, Roger Ebert
• Audio commentary featuring cinematographer Robert Richardson
PLUS: A behinds the scenes look at the score of composer Caleb Sampson

1997
82 minutes
Color
Full Frame - 1.33
Widescreen Anamorphic - 1.85
Dolby Digital 5.1 Surround - English
Dolby Stereo 2.0 - English
Dolby Digital Mono 1.0 - French
Subtitles - English, French





Friday, November 6, 2009

my motion piece

i doubt anyone really got a chance to see this since i stink at turning things in on time.
So here it is...my motion graphic






//the logo's above "titan's peaks". it really isn't that evident//

thoughts, comments, criticism welcome.

Take my survey?

'ello.

I've got almost a 2:1 female/male ratio in my survey results. While I guess that's not a horrible thing, it kinda makes my data all wonky. Need more guys! If you've got a Y chromosome, or know someone who does, could you (or your friend) take a minute to fill out my survey, please and thanks? That would be awesome.

It's right here. There's zombies and stuff!

<3, Laura

Wednesday, November 4, 2009

HELP!

PLEASE take my survey. It's short, easy and fun. All the cool kids are doing it, you know you wanna...

Tuesday, October 27, 2009

Challenge Two

Representing Data, Numbers and Statistics

We live in a world of information. More and more we depend on the visual translation of data into information as an important part of our everyday life. The term “data” in itself does not constitute communication, but is more accurately defined as raw statistics.


Designers play an integral part in visualizing information and making it accessible to the reader/viewer. Providing informative “form” to raw data in a manner that allows accessibility and viewer interest, makes the process of communication have more meaning and understanding. Designers can respond to the display of statistical information by relying on conventionally expected “forms” (words, charts, diagrams, graphs, maps) to display information. But designers can also respond in a manner that invites engagement for the viewer through a form that reflects a “relatedness” to the “content” of the information, as well as new innovative ways to visualize this content.


You will use your classmates/peers to collect the variables of a specified subject (How many books they have read in the last year? for example). The subject can be anything that can be measured statistically.


You will use the collected information and subject reference as the content for two (2) visual solutions (color, scale, repetition, hierarchy, compositional arrangement , diagram, symbolic representation, map, photograph, illustration) based on the following criteria:


A Typographic Solution (mostly text, rules, dots, lines, color; some basic shapes)





An Image-Based Solution (mostly imagery, graphics, shapes, color; some text)









Format:

each poster should be 13" x 19" (12.75 x 18.75" if bleeds) either landscape or portrait. print on epson (you provide paper) mounted to black core matboard.



References:


Cool Infographics

information aesthetics

InfoDesign: Understanding by Design

HistoryShots

The Work of Edward Tufte

Information Design — AIGA

Dynamic Diagrams

Information Design Studio

Info-activism

Wednesday, October 7, 2009


Tuesday, September 22, 2009

Process Book for Animal Representations





Goal: 
To communicate the story of designing 16 representations of an animal. Organize all the stuff you did in a meaningful way...so the faculty know what you did.

Parts:
Use all your preliminary work you did on the last project. 

Format:
5 1/2 x 8 1/2 inches, wire-bound
So take an 8 1/2 x 11 inch piece of paper (landscape) and french-fold down the middle.

Parameters:
No type, only handwriting or basic headlines/captions IF needed
Full-color
May use different paper stocks to communicate different sections or "parts" of the book.

Note:
Practice safe design, use a grid.

Hints:
Use the photocopier
Use repetition, scale shifts, pause, speed up, emphasis, create clear hierarchy and strong unity by repeating layouts and alignments across all the pages.

More Hints:
Thicker paper for the cover makes it feel less like a term paper
That glossy stuff from kinkos makes it look like a freshman project